Short Papers 4
Wednesday, August 31st, 2005. 16:30 - 18:00. Walton Theatre.
Posters Reception 18:00 - 20:30. Lower Concourse.
Session Chair: Vaclav Skala.
Immersion and Perception:
A 3D Perceptual Metric using Just-Noticeable-Difference
Irene Cheng and Pierre Boulanger
University of Alberta (Canada)
A Visual Quality Prediction Model for 3D Texture
Irene Cheng and Pierre Boulanger
University of Alberta (Canada)
Interactive Manipulation Of Projections With a Curved
Perspective
Nisha Sudarsanam1, Cindy M Grimm1,
Karan Singh2
1Washington University in St. Louis (USA),
2University of Toronto (Canada)
A Scalable Hardware and Software System for the Holographic Display
of Interactive Graphics Applications
Tibor Balogh1, Tamás
Forgács1, Tibor Agócs1,
Olivier Balet2, Eric Bouvier2,
Fabio Bettio3, Enrico Gobbetti3,
Gianluigi Zanetti3
1Holografika, Budapest (Hungary),
2CS Communication & Systèmes, Paris (France),
3CRS4, Cagliari (Italy).
Improving the Experience of Scenes with a Large Field of View using
Shift Lens Perspective
Aldo Hoeben, Pieter Jan Stappers
Delft University
of Technology (The Netherlands)
Real-Time Rendering:
Photon Map Gathering on the GPU
Szabolcs Czuczor, László Szirmay-Kalos, László
Szécsi , László Neumann
Budapest University of Technology
and Economics (Hungary) and University of Girona (Spain)
Spherical Harmonic Lighting of Wavelength-Dependent Phenomena
Clifford Lindsay, Emmanuel Agu,
Worcester Polytechnic Institute (USA)
Estimating Mobile Memory Requirements and Rendering Time for Remote
Execution of the Graphics Pipeline
Kutty Banerjee, Emmanuel Agu, Fan Wu
Worcester Polytechnic Institute (USA)
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