STAR 6: Deforming and Animating Discretely Sampled Object Representations
FRIDAY, SEPTEMBER 2nd, 2005. 11:00 - 12:30, Walton Theatre.
SESSION CHAIR: Thomas Ertl
| AUTHORS (in alphabetical order): | |
| M. Chen | University of Wales Swansea |
| C. Correa | The State University of New Jersey |
| S. Islam, | University of Wales Swansea |
| M. W. Jones |
| P.-Y. Shen, | University of Bath |
| D. Silver | The State University of New Jersey |
| S. J. Walton | University of Wales Swansea |
| P. J. Willis | University of Bath |
Outline
A discretely sampled object representation (DSOR) is a schematic representation of data obtained by a sampling
process, which takes a collection of samples at discrete positions in space in order to capture certain geometrical
and physical properties of one or more objects of interest. Examples of DSORs include images, videos, volume
data sets and point data sets. Unlike many commonly used data representations in computer graphics, DSORs
lack in geometrical, topological and semantic information, which is much needed for controlling deformation and
animation. Hence it poses a significant scientific and technical challenge to develop deformation and animation
methods that operate upon DSORs. Such methods can enable computer graphics and computer animation to
benefit enormously from the advances of digital imaging technology.
In this state of the art report, we survey a wide range of techniques that have been developed for manipulating, deforming and animating DSORs. We consider their operability in the context of elementary manipulation,
controllability in the context of deformation, and modellability in the context of animation.
Presenters:
Phil Willis, Mark W. Jones and Shoukat Islam
Author details:
Min Chen received his B.Sc. degree in Computer Science from Fudan University in 1982, and his Ph.D. degree from University of Wales in 1991. He is currently a professor in Department of Computer Science, University of Wales Swansea. His main research interests include visualization, computer graphics and multimedia communications. He is a fellow of British Computer Society.
Carlos Correa is a Ph.D. student in the Department of Electrical and Computer Engineering at Rutgers, The State University of New Jersey. His research interests include volume graphics, medical and scientific visualization, and networking.
Shoukat Islam received his B.Sc. in computer science from University of Wales, Swansea in 2003. He is currently working towards his Ph.D. at University of Wales, Swansea. His research interests include volume graphics, volume visualization, volume deformation, volume animation, and medical imaging.
Mark W. Jones received his B.Sc. and Ph.D. degrees from the University of Wales Swansea. He is now a lecturer in the Department of Computer Science at Swansea where his research interests include 3D object modelling, voxelization, and visualization.
Peiyi Shen Peiyi Shen is a research officer and a Ph.D. student in the Media Technology Research Centre, based in the Department of Computer Science at the University of Bath. He is currently investigating the texture mapping and animation of volume objects. The work is funded by an EPSRC project , "Volume Animation", in collaboration with the University of Swansea . His research interests include Computer Vision and Volume Visualization. He was a senior research scientist with Agilent Technologies in the USA, UK, Malaysia and Singapore from 2000 to 2003, where he became a patent holder and a best performance (rank 1) employee. He was also a postdoctoral research fellow in the School of Computing at the National University of Singapore in 2000.
Deborah Silver is a Professor in the Department of Electrical and Computer Engineering at Rutgers, The State University of New Jersey. She received a B.S. from Columbia University School of Engineering in 1984 and an MS. (1986) and a Ph.D. (1988) from Princeton University in Computer Science. Her main research interests include volume graphics, medical & scientific visualization.
Simon Walton completed his B.Sc. Computer Science with 1st class honours from the University of Wales, Swansea in 2004. He is currently working towards a Ph.D. in Computer Science at the same institution. His main research interests include volume visualisation, volume animation and volume segmentation.
Phil Willis's research interests are within colour raster graphics, including computer games, virtual reality and animation and film technologies. There is an underlying interest in picture and object representations, especially the balance between discrete and continuous representations. He is Professor of Computing and Director of the Media Technology Research Centre at
the University of Bath; and a Fellow and past Chair of the Eurographics Association.
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