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Resources in Graphics and Perception.

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Books|Papers|Software|Links

Links

Books

  • K. R. Boff, L. Kaufman and J. P. Thomas, Eds. (1986). Handbook of Perception and Human Performance. New York, John Wiley and Sons.bibTeX
  • Zeki, S. 1993. A Vision of the Brain. Cambridge, Mass.: Blackwell Scientific.bibTeX

Papers

  • Detail to Attention: Exploiting Visual Tasks for Selective Rendering. Kirsten Cater, Alan Chalmers, Greg Ward. Proceedings of EGSR'03 (Eurographics Symposium on Rendering) (to appear, PDF to come soon).
  • Perceptually Guided Simplification of Lit, Textured Meshes. Nathaniel Williams, David Luebke, Jonathan Cohen, Mike Kelley, and Brenden Schubert, Proceedings of the 2003 ACM SIGGRAPH Symposium on Interactive 3D Graphics, Monterey, CA (April 2003). PDF
    This is an extension to an earlier EGRW paper.
  • Perceptual Metrics for Character Animation: Sensitivity to Errors in Ballistic Motion Paul S. A. Reitsma, Nancy S. Pollard. Proceedings of SIGGRAPH 2003 (to appear). PDF
  • Evaluating the Visual Fidelity of Physically Based Animations Carol O'Sullivan, John Dingliana, Thanh Giang, Mary K. Kaiser. Proceedings of SIGGRAPH 2003 (to appear). PDF
  • Sensation Preserving Simplification for Haptic Rendering Miguel A. Otaduy, Ming C. Lin. Proceedings of SIGGRAPH 2003 (to appear). PDF



Software

Hector Yee's open source perceptual metric.
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Interaction, Simulation and Graphics Lab. | Trinity College Dublin